Jon, it would also be nice if the user can directly or indirectly
control CG position as well.  This can greatly affect the performance
of a plane and an instructor could throw in a tail heavy configuration
along with a few failed instruments, low visibility, and some healthy
turbulance to make things really interesting.

Curt.


Jon S Berndt writes:
> On Fri, 26 Apr 2002 09:33:00 -0500 (CDT)
>   "Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
> 
> >Ok, now isn't this very interesting.  There is definitely some
> >confusion going on here.  I agree with Jim, it's not the fault of the
> >viewer code.
> >
> >Ignoring the issue of the CG possibly moving during the simulation,
> >the assumption has always been that the FDM returns the position and
> >elevation of the CG of the vehicle.  The viewer (for better or worse)
> >has always drawn the view point relative to the CG of the vehicle.
> >
> >Now we have the ability to offset the pilot view point relative to the
> >CG of the aircraft and have been doing that, but I'm not sure how that
> >is now being handled in light of the recent view manager overhaul.
> >I'm not sure where the code now resides, and I'm not sure where the
> >pilot view point offset is now configured.  Jim can probably speak to
> >that.
> 
> Well, I'm glad to hear (for once? :-) that this does not 
> appear to be a bug with our (JSBSim) stuff. I remember 
> paying lots of attention to this kind of thing when 
> initially doing the landing gear model and I don't want to 
> go through that again any time soon. Thanks to Curt for 
> looking through this so thoroughly.
> 
> I have a couple of comments:
> 
> 1) We actually always return the altitude that the 
> always-working radar altimeter reports. For JSBSim model 
> aircraft, the radar altimeter is ALWAYS at the current CG. 
> :-)    So, we simply report the CG position.
> 
> 2) ACHTUNG!! The CG location can change, and when the 
> multi- capability within JSBSim is done we will be able to 
> drop bombs and the CG will shift abruptly. There's also 
> fuel burnoff that shifts the CG. We provide the pilot CG 
> in JSBSim config files in structural coordinates. I can't 
> remember what was decided this provided value would be 
> used for, but IIRC JSBSim developers would like the 
> provided value to at least be used as an initial location 
> or as a strong recommendation. Remember that the pilot 
> position is important to us because we add ballast for 
> that location and because pilot accelerations are figured 
> for that location. Anyhow, even if the CG shifts, the 
> pilot viewpoint would NOT shift in the structural 
> coordinate frame in which it is defined. However, it will 
> shift its relative position to a "floating" CG location.
> 
> Jon
> 
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-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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