On Fri, Jul 12, 2002 at 08:22:19PM -0700, Alex Perry wrote: > > http://virtualcities.ida.org/virtualcities/virtualcities.html > > Finally! I asked them nicely to make them available for people like us. > I think it would be a good idea to get involved, convert one of their > cities into TerraGear format and make it available to both them and us. > > Why ? > * It promotes us on their website, if they link to the toolchain, > * It gives us a city for helicopters and similar low altitude aircraft. > > The people using normal airplanes will have limited use for the scenery, > as they go zipping past at 150 miles per hour. Unless you're illegally > low, it isn't going to look like much in real time, but would be a great > tool for generating stunning screenshots. It'd also be fun for trying > out engine failure landings ... start at 4500 ft over Los Angeles in the > SFRA and kill the engine then figure out where you're going to land. > Wouldn't having that kind of stuff added to the terrain be a useful addition to VFR flights? Though from the looks of it, it's rather limited in scope . . .
What kind of buildings and other stationary models do we need for VFR use? What would be the easiest place to start work on them? Simon -- PGP public key Id 0x144A991C, or ftp://bg77.anu.edu.au/pub/himi/himi.asc (crappy) Homepage: http://bg77.anu.edu.au doe #237 (see http://www.lemuria.org/DeCSS) My DeCSS mirror: ftp://bg77.anu.edu.au/pub/mirrors/css/
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