Norman Vine writes:

 >  http://virtualcities.ida.org/virtualcities/virtualcities.html
 > 
 > These models are available for free 
 > < see link to developers den >

These look great but they are very detailed -- the oil tanker, for
example, uses over 1200 polys, and the shopping mall uses over 3000
(with over 4000 vertices).  Ouch!  Thats 1-fps territory if we include
more than a few of those.  Perhaps when our LOD support is more
sophisticated, we could use them for extreme closeups.  Unfortunately,
the plib Openflight loader also loses the colors from the models on
import (they're untextured).

In the meantime, I might try stripping the tanker down by removing
most vertices from the mesh and reassembling them into bigger tris,
but I'm worried that it will take longer than just making a new tanker
from scratch.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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