Norman Vine writes: > http://virtualcities.ida.org/virtualcities/virtualcities.html > > These models are available for free > < see link to developers den >
These look great but they are very detailed -- the oil tanker, for example, uses over 1200 polys, and the shopping mall uses over 3000 (with over 4000 vertices). Ouch! Thats 1-fps territory if we include more than a few of those. Perhaps when our LOD support is more sophisticated, we could use them for extreme closeups. Unfortunately, the plib Openflight loader also loses the colors from the models on import (they're untextured). In the meantime, I might try stripping the tanker down by removing most vertices from the mesh and reassembling them into bigger tris, but I'm worried that it will take longer than just making a new tanker from scratch. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel