You might try "cvs update -dP" rather than "-Dp" on the base package.

Regards,

Curt.


Geoff McLane writes:
> 
> Did cvs up -pD on plib, simgear, flightgear(0.9.0)
> and fgfsbase (note devel base)...
> 
> Alas, after a great start -
> Exec:[..\Debug\FlightGear.exe] with command(s) []
> FlightGear:  Version MSVC6-WIN32-0.9.0
> Built with Microsoft Visual C++ version 1200
> 
> Scanning for root: command line
> fg_root = D:\fg090\fgfsbase
> Reading global preferences
> Finished Reading global preferences
> 
> ... down some 1,684 or so lines ...
> 
> Updating material pc_tz_two_b to step 0
> end of fgInitProps()
> Adding subsystem input
> Error parsing GUI file D:\fg090\fgfsbase\gui\.
> GUI file D:\fg090\fgfsbase\gui\. has no name; skipping.
> Error parsing GUI file D:\fg090\fgfsbase\gui\..
> GUI file D:\fg090\fgfsbase\gui\.. has no name; skipping.
> Error parsing GUI file D:\fg090\fgfsbase\gui\CVS\.
> GUI file D:\fg090\fgfsbase\gui\CVS\. has no name; skipping.
> Error parsing GUI file D:\fg090\fgfsbase\gui\CVS\..
> GUI file D:\fg090\fgfsbase\gui\CVS\.. has no name; skipping.
> 
> and EXIT - it is in strlen.asm, after readXML() by gui
> init() - the pointer is NULL!
> 
> This looks simple - why is it climbing onto CVS folder?
> 
> Enough for today - will look more tomorrow -
> any ideas welcome.
> 
> 
> *** More boring DETAILS on the MSVS6 build ***
> 
> plib - not until link FG did i discover that
> \plib\src\ssg\ssgSaveFLT.cxx was NOT in the
> ssg.dsp. Also ssgSaveFLT.cxx needed a (usual)
> for(int i = 0; correction to compile.
> 
> And to quiet down a multiple warning, added
> #ifdef   _MSC_VER 
> // 'this' used in base member init. list
> #pragma warning( disable : 4355)
> #endif   // _MSC_VER
> to the top of ul.h
> 
> 
> SimGear - also not until the FG link did
> i discover simgear\sky\clouds3d\extgl.c was
> NOT in the SimGear.dsp project file.
> 
> Also remember altering the project settings
> to ensure "Debug Multithreaded" (/MTd) was
> set to conform to all other components.
> 
> Metakit and zlib went smoothly ... although
> my WinZip 8 refuses to unzip the current cvs'ed
> gz files in src-libs! Do others have this
> problem?
> 
> The latest SG\src-libs metatkit is -
> Directory of D:\FG090\SimGear\src-libs
> METAKI~1 GZ        808,106  07/09/02   1:58 metakit-2.4.3-33.tar.gz
> and this fails, while an earlier -
> Directory of D:\fg79cvs\SimGear\src-libs
> METAKI~1 GZ        805,168  03/04/02  20:05 metakit-2.4.3-33.tar.gz
> works fine. Likewise zlib. Go figure?
> 
> Made following alteration to SimGear source -
> camutils.cpp - changed
> #include <plane.hpp>
> #include <tri.hpp>
> #include <minmaxbox.hpp>
> to
> #include "plane.hpp"
> #include "tri.hpp"
> #include "minmaxbox.hpp"
> 
> SkyContext.cpp, SkyTextureState.hpp and
> SkyRenderableInstanceGroup.cpp - added at top -
> #pragma warning( disable : 4786) // 256 byte trunation
> 
> SkyMaterial.hpp - uncommented the line -
> // #pragma warning( disable : 4786)
> 
> 
> FlightGear - Had to remove a few, and add a few
> as the build progressed.
> 
> Added small fixes to -
> 
> ATCUtils.cxx - commented OUT the line -
> #include <iomanip.h>
> 
> panel.cxx - drop in a return false; in
> the DoMouseAction() function.
> 
> FGPropertyManager.cpp - disable 4786
> 
> panelnode.cxx - comment out the <GL/gl.h>
> include, and put an int i at begin of
> FGPanelNode() and change the for(int i = 0;
> to just for( i = 0;.
> 
> pt_lights.cxx - add an instance of the ssg
> timer, like -
> ulClock  ssgTimedSelector::ck;
> 
> While doing all this, wrote some things
> into README.msvc ...
> 
> 
> The LINK
> 
> On the first link i got over 500 missing
> externals. Two were from plib and SimGear
> resp. mentioned above. The other were just
> that the FlightGear.DSP project file contained
> NO link libraries, or libpaths, other than
> the relatively normal CONSOLE program list.
> 
> The am2dsp.cfg file used to 'add' the
> the basic plib(8) and simgear(3) to the
> generated DSP, but i note that these have
> now been commented out! Why?
> 
> Of course it is easy to add -
> fnt_d.lib, sg_d.lib, sl_d.lib, ssg_d.lib,
> pui_d.lib, ul_d.lib, ssgaux_d.lib and
> net_d.lib, and the corresponding libpath
> ..\plib
> WHEN you are FAMILIAR with the project.
> 
> Then you have to add -
> SimGear.lib, mk4vc60s_std_d.lib, and
> zlib.lib, and the corrsponding libpaths
> ..\SimGear\Debug
> ..\SimGear\metakit-2.4.3\builds
> ..\SimGear\zlib-1.1.4\Debug
> 
> The Debug unresolved list should now be
> substantially reduced. And a similar list
> for the Release version.
> 
> Depending on circumstances each or all of
> the following also have to be added -
> WSock32.lib, advapi32.lib, ...
> 
> Finally OpenGL stuff -
> OpenGL32.lib (which incls. Glut32.lib,
> Glu32.lib and winmm.lib).
> 
> And it linked clean = PHEW!!!
> 
> Now to RUN IT - In my Win98 machine,
> with on small RAM, i usually reboot
> to ensure FlightGear.exe gets first
> run a memory allocation, and it allocates
> a lot.
> 
> BUT FIRST CHECK THE BASE. To save me
> 'remembering' I call a FSInit.bat from
> my autoexec.bat to set FG_ROOT. In my
> case, FG_ROOT = FG_SOURCE\fgfsBase
> 
> then up to the start
> 
> Rgds,
> 
> Geoff.
> 
> 
> 
> _______________________________________________
> Flightgear-devel mailing list
> [EMAIL PROTECTED]
> http://mail.flightgear.org/mailman/listinfo/flightgear-devel

-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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