You might try "cvs update -dP" rather than "-Dp" on the base package.
Regards, Curt. Geoff McLane writes: > > Did cvs up -pD on plib, simgear, flightgear(0.9.0) > and fgfsbase (note devel base)... > > Alas, after a great start - > Exec:[..\Debug\FlightGear.exe] with command(s) [] > FlightGear: Version MSVC6-WIN32-0.9.0 > Built with Microsoft Visual C++ version 1200 > > Scanning for root: command line > fg_root = D:\fg090\fgfsbase > Reading global preferences > Finished Reading global preferences > > ... down some 1,684 or so lines ... > > Updating material pc_tz_two_b to step 0 > end of fgInitProps() > Adding subsystem input > Error parsing GUI file D:\fg090\fgfsbase\gui\. > GUI file D:\fg090\fgfsbase\gui\. has no name; skipping. > Error parsing GUI file D:\fg090\fgfsbase\gui\.. > GUI file D:\fg090\fgfsbase\gui\.. has no name; skipping. > Error parsing GUI file D:\fg090\fgfsbase\gui\CVS\. > GUI file D:\fg090\fgfsbase\gui\CVS\. has no name; skipping. > Error parsing GUI file D:\fg090\fgfsbase\gui\CVS\.. > GUI file D:\fg090\fgfsbase\gui\CVS\.. has no name; skipping. > > and EXIT - it is in strlen.asm, after readXML() by gui > init() - the pointer is NULL! > > This looks simple - why is it climbing onto CVS folder? > > Enough for today - will look more tomorrow - > any ideas welcome. > > > *** More boring DETAILS on the MSVS6 build *** > > plib - not until link FG did i discover that > \plib\src\ssg\ssgSaveFLT.cxx was NOT in the > ssg.dsp. Also ssgSaveFLT.cxx needed a (usual) > for(int i = 0; correction to compile. > > And to quiet down a multiple warning, added > #ifdef _MSC_VER > // 'this' used in base member init. list > #pragma warning( disable : 4355) > #endif // _MSC_VER > to the top of ul.h > > > SimGear - also not until the FG link did > i discover simgear\sky\clouds3d\extgl.c was > NOT in the SimGear.dsp project file. > > Also remember altering the project settings > to ensure "Debug Multithreaded" (/MTd) was > set to conform to all other components. > > Metakit and zlib went smoothly ... although > my WinZip 8 refuses to unzip the current cvs'ed > gz files in src-libs! Do others have this > problem? > > The latest SG\src-libs metatkit is - > Directory of D:\FG090\SimGear\src-libs > METAKI~1 GZ 808,106 07/09/02 1:58 metakit-2.4.3-33.tar.gz > and this fails, while an earlier - > Directory of D:\fg79cvs\SimGear\src-libs > METAKI~1 GZ 805,168 03/04/02 20:05 metakit-2.4.3-33.tar.gz > works fine. Likewise zlib. Go figure? > > Made following alteration to SimGear source - > camutils.cpp - changed > #include <plane.hpp> > #include <tri.hpp> > #include <minmaxbox.hpp> > to > #include "plane.hpp" > #include "tri.hpp" > #include "minmaxbox.hpp" > > SkyContext.cpp, SkyTextureState.hpp and > SkyRenderableInstanceGroup.cpp - added at top - > #pragma warning( disable : 4786) // 256 byte trunation > > SkyMaterial.hpp - uncommented the line - > // #pragma warning( disable : 4786) > > > FlightGear - Had to remove a few, and add a few > as the build progressed. > > Added small fixes to - > > ATCUtils.cxx - commented OUT the line - > #include <iomanip.h> > > panel.cxx - drop in a return false; in > the DoMouseAction() function. > > FGPropertyManager.cpp - disable 4786 > > panelnode.cxx - comment out the <GL/gl.h> > include, and put an int i at begin of > FGPanelNode() and change the for(int i = 0; > to just for( i = 0;. > > pt_lights.cxx - add an instance of the ssg > timer, like - > ulClock ssgTimedSelector::ck; > > While doing all this, wrote some things > into README.msvc ... > > > The LINK > > On the first link i got over 500 missing > externals. Two were from plib and SimGear > resp. mentioned above. The other were just > that the FlightGear.DSP project file contained > NO link libraries, or libpaths, other than > the relatively normal CONSOLE program list. > > The am2dsp.cfg file used to 'add' the > the basic plib(8) and simgear(3) to the > generated DSP, but i note that these have > now been commented out! Why? > > Of course it is easy to add - > fnt_d.lib, sg_d.lib, sl_d.lib, ssg_d.lib, > pui_d.lib, ul_d.lib, ssgaux_d.lib and > net_d.lib, and the corresponding libpath > ..\plib > WHEN you are FAMILIAR with the project. > > Then you have to add - > SimGear.lib, mk4vc60s_std_d.lib, and > zlib.lib, and the corrsponding libpaths > ..\SimGear\Debug > ..\SimGear\metakit-2.4.3\builds > ..\SimGear\zlib-1.1.4\Debug > > The Debug unresolved list should now be > substantially reduced. And a similar list > for the Release version. > > Depending on circumstances each or all of > the following also have to be added - > WSock32.lib, advapi32.lib, ... > > Finally OpenGL stuff - > OpenGL32.lib (which incls. Glut32.lib, > Glu32.lib and winmm.lib). > > And it linked clean = PHEW!!! > > Now to RUN IT - In my Win98 machine, > with on small RAM, i usually reboot > to ensure FlightGear.exe gets first > run a memory allocation, and it allocates > a lot. > > BUT FIRST CHECK THE BASE. To save me > 'remembering' I call a FSInit.bat from > my autoexec.bat to set FG_ROOT. In my > case, FG_ROOT = FG_SOURCE\fgfsBase > > then up to the start > > Rgds, > > Geoff. > > > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
