David Megginson writes:

> Elad Yarkoni writes:
> 
>  > FOA, I think VRML is the answer to your question (??),
>  > not neccesarily in FlightGear. 
>  > Besdies, I do no underdtand if you refer the difficulties
>  > in rendering, or modeling. 
> 
> I would use VRML if plib supported it fully.

Yuck - VRML as written has LOTS of problems in that it tries
todo way to much.  There are good reasons appicaions
didn't just 'adopt' it

>  > Moreover, PLIB has the ability to load 3D scenes of
>  > a reasonable amount of formats.
> 
> In practice, the only formats I've seen work with plib for
> fully-textured models are AC3D and MDL.  All of the other loaders seem
> to be half-finished.

In all fairness Steve uses AC3D and others added the MDL
format so we could read M$FS modeels, the other formats
do have basic functionality and are a good start

FWIW -the IMHO 3DS loader is pretty good

If X3D ever takes hold it 'might' be a good candidate
http://xsun.sdct.itl.nist.gov/~mkass/devel/html/X3DHome.html
http://www.realism.com/Web3D/x3d/Web3D-2002/X3d-XmlSyntax/main.htm

The problem with AC3D is that it really needs a propriatary editor
even if it is an inexpensive one

Norman



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