Hi again ...
The Binary Space Partitioning I mean is
:
What is the method you guys follow to subdivide the scenery, objects,
aircraft so that you only render what you see ... Wouldn't the rendering be more
efficient with a system like this ...
Danie Heath
RisC Com cc
+27
12 654 5100
083 412 6904
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www.risccom.co.za
-----Original Message-----
From:
[EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
On Behalf Of Curtis L. Olson
Sent: 01 December 2002 02:05 PM
To:
[EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] RE : Binary
Space Partitioning ?
Danie Heath writes:
> I take it you guys
are running some sort of binary space partitioning,
> what is the type you
use ?
Can you be more specific? Partitioning which space, for what
purpose?
Thanks,
Curt.
--
Curtis Olson IVLab /
HumanFIRST Program FlightGear
Project
Twin Cities
[EMAIL PROTECTED]
[EMAIL PROTECTED]
Minnesota http://www.menet.umn.edu/~curt
http://www.flightgear.org
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Title: Message
- [Flightgear-devel] RE : Binary Space Partitioning ? Danie Heath
- Re: [Flightgear-devel] RE : Binary Space Partitioning... Curtis L. Olson
- RE: [Flightgear-devel] RE : Binary Space Partitio... Danie Heath
- RE: [Flightgear-devel] RE : Binary Space Part... David Megginson
- RE: [Flightgear-devel] RE : Binary Space Part... Elad Yarkoni
- RE: [Flightgear-devel] RE : Binary Space Part... Curtis L. Olson
- Re: [Flightgear-devel] RE : Binary Space ... Brandon Bergren
- Re: [Flightgear-devel] RE : Binary S... Curtis L. Olson
