David Megginson writes: > > Norman Vine writes: > > > The main speedup will come not from the method that the instrument > > texture is constructed but from the side effect in that most of the > > time most of the instrument textures will not need to be > > constructed at all !!! > > The instrument textures are all static.
The net result is that the "instrument texture" < the instrument impostor > is built up from several small pieces. ie the background, the needle, the bezier etc each needing its own translation rotation etc, whereas the impostor can be drawn as a single quad with a single matricx mult and no calls to polygonOffset Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
