Paul Deppe writes:

> > I think the problem stems from <GL/gl.h> being included before "extgl.h"
> >
> > Note <GL/glu.h> and <GL/glut.h> both include <GL/gl.h> so "extgl.h"  must
> > precede these also
> >
> > Norman
> 
> I inserted the following in SkyTexture.hpp at line 36:
> 
> #ifdef WIN32
> # include "extgl.h"
> #endif
> 
> ... and it worked - thanks.  But I still wonder if there is some
> configuration issue with my system because no one else seems to be getting
> this error.  

FWIW - 
I did not get this error because I do not use the Cygwin OpenGL headers
< see my other post on this subject >

Cheers

Norman

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