Norman Vine writes: > i.e. the code as written assumes FGEnvironmentMgr > which is not included when the --with-weathercm option > is configured > > // fgMainInit() > // TODO: move to environment mgr > thesky = new SGSky; > SGPath texture_path(globals->get_fg_root()); > texture_path.append("Textures"); > texture_path.append("Sky"); > for (int i = 0; i < FGEnvironmentMgr::MAX_CLOUD_LAYERS; i++) { > SGCloudLayer * layer = new SGCloudLayer(texture_path.str()); > thesky->add_cloud_layer(layer); > }
Thanks for catching that, Norm. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel