Huhu ? Anyone listening ?The problem I was facing back then was glLight/GL_SPECULAR related. Specifically, the last parameter needs special attention. A too high value will result in the effect you describe here.
Curt told me to bug people with the purpose achieve compatibility between FlightGear and the upcoming XFre86-4.3.0 - so I decided to do :-)
Obviously DRI people are not really interested very much in this issue, so
anyone else has to be if we want to see this compatibility. I'd really love
to see any hint on the topic of light source positions in FlightGear / Plib.
If this won't be covered, FlightGear might be supposed to display very
strange in future releases of XFree86.
Erik
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