> The wheels must touch nothing but the runway, and you should try to be
> completely stopped before the first TDZ markings (the two sets of
> lines just past the number).  If you run from a shell window, JSBSim
> will print out how long your ground roll actually was.

Easy -- bang the gears down at 15m/s vertical speed and the fuselage
will do the braking for you :-)

No, seriously: apply full flaps and idle power, enter steep dive until
just above the sea, then level out and pull up to slow down. With this
method, I just touched down just past the threshold and rolled a total
of 287 feet. I'll try and do better than that. The steeper you dive,
the more energy you lose, so the slower your landing will be.

I also tried with no flaps, it works, but it's a lot less stable. The
trick here is to keep wiggling the nose up and down so as to enter and
leave the stall regime all the time in order to lose energy but not
fall out of the sky like a brick.

David, is the 172p really that hard to stall?

  Andras

===========================================================================
Major Andras
    e-mail: [EMAIL PROTECTED]
    www:    http://andras.webhop.org/
===========================================================================

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