Must have uploaded the wrong file - will correct tonight.  

The updated code has many changes, mainly regarding multiplayer model
loading/unloading.

Diarmuid Tyson

> It looks like there is just one change in the updates?
> 
> 
> diff -Nuar ../FlightGear-0.9.1.orig/src/MultiPlayer/multiplayrxmgr.cxx
> src/MultiPlayer/multiplayrxmgr.cxx
> --- ../FlightGear-0.9.1.orig/src/MultiPlayer/multiplayrxmgr.cxx Sun
Mar
> 23 10:37:15 2003
> +++ src/MultiPlayer/multiplayrxmgr.cxx  Tue Mar  4 04:38:56 2003
> @@ -229,7 +229,7 @@
>                       sCallsign = MsgHdr->sCallsign;
> 
>                       // Process the player data unless we generated
it
> -                    if (m_sCallsign != string(MsgHdr->sCallsign)) {
> +                    if (m_sCallsign != MsgHdr->sCallsign) {
> 
> 
>                           // Process messages
> 
> Erik


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