Sorry - must have loaded the wrong file.  The update has many changes
involving multiplayer model loading/unloading.

Disregard that one and I'll get the correct tgz soon.

Diarmuid Tyson.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Erik Hofman
Sent: Sunday, 23 March 2003 8:52 PM
To: [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] Multiplayer update


Silent 8ob wrote:
> I've just uploaded Duncan's latest update to the multiplayer code.
>
> http://tysonfamily.net/flightgear
>
> Eric - apologies - it is still a .tgz that patches the Flightgear release
> 0.9.1 source.

It looks like there is just one change in the updates?


diff -Nuar ../FlightGear-0.9.1.orig/src/MultiPlayer/multiplayrxmgr.cxx
src/MultiPlayer/multiplayrxmgr.cxx
--- ../FlightGear-0.9.1.orig/src/MultiPlayer/multiplayrxmgr.cxx Sun Mar
23 10:37:15 2003
+++ src/MultiPlayer/multiplayrxmgr.cxx  Tue Mar  4 04:38:56 2003
@@ -229,7 +229,7 @@
                      sCallsign = MsgHdr->sCallsign;

                      // Process the player data unless we generated it
-                    if (m_sCallsign != string(MsgHdr->sCallsign)) {
+                    if (m_sCallsign != MsgHdr->sCallsign) {


                          // Process messages

Erik


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