Gopal Mor writes: > > i try to open multiple openGL (sub)windows which all > show the same ssg(root)under different perspectives. i > use the ssgContext class and give every class another > FOV, NearFar and so on. But what i see is the > following: > > the first view is ok, but all other views looks > blurred (as if the update is not completed) and the > perspective is the same in all views.
AFAIK this hasn't been done before but .... Each context will need to have at a minimum it's own FGViewer object which is updated each frame before its assosciated ssgContext is rendereed Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
