Hi all, i try to open multiple openGL (sub)windows which all show the same ssg(root)under different perspectives. i use the ssgContext class and give every class another FOV, NearFar and so on. But what i see is the following:
the first view is ok, but all other views looks blurred (as if the update is not completed) and the perspective is the same in all views. a little code example about the use of ssgContext would be appreciated. This message was actually posted in plib user's list by Stephen. I face the same problem. Any idea, whats going on wrong ? Thanks Gopal Mor __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
