Hi all,

i try to open multiple openGL (sub)windows which all
show the same ssg(root)under different perspectives. i
use the ssgContext class and give every class another
FOV, NearFar and so on. But what i see is the
following:

the first view is ok, but all other views looks
blurred (as if the update is not completed) and the
perspective is the same in all views.

a little code example about the use of ssgContext
would be appreciated.

This message was actually posted in plib user's list
by Stephen. I face the same problem. Any idea, whats
going on wrong ?

Thanks

Gopal Mor


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