On Wednesday 02 July 2003 11:32, Melchior FRANZ wrote: > * Innis Cunningham -- Wednesday 02 July 2003 11:21: > > Thanks Melchior I have found the area and modified the text will do a > > build and see how it goes. > > Ahh ... don't bother. I've now dos-ified my a320-fb.ac and > can reproduce the error. No, my patch does still not cure the > problem, but I'm working on it. Thanks for helping to fix this. > > m.
I saw this model come through when I did a cvs update a day or so ago but when I loaded it in AC3D to have a quick look, it appeared to be untextered (and unsmoothed). I had a look at the model and saw that the texture file was mapped to the objects but when I looked at the texture in the AC3D UV texture co-ordinate editor it just appeared to be a plain white rectangle. I stripped out the texture info (Set all untextured) and saved the model with a different name then reloaded it and confirmed that there were now no textures assigned. When I tried loading and re-applying the texture, all I got in the texture editor was the white rectangle again (I'd had a look at the texture in the Gimp to make sure there was something there). I'd thought that there was a problem using non-square (^2) textures anyway so I tried applying one from another model, that I knew worked, and I was able to map it ok. I didn't get any errors when loading the model into AC3D but it definitely doesn't like that texture. It's a bit of an awkward one to get around too - although the texture is 1024 x 512, it can't just be split into two 512 x 512 textures because the fuselage areas are longer than 512 and the wind-screen also runs across the boundary. Both of these areas of the texture could be stretched (or compressed, rather), so that they fit in 512, but that would reduce the quality. The fuselage could be split into two sections (front and rear) to match the fuselage areas, if they were split, but the windscreen would still have to be scaled (there's not a lot of detail in them so there wouldn't be too much quality loss). I don't know if this could be causing the error msg - I guess it's possible though. LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
