On Saturday 05 July 2003 13:54, Christopher S Horler wrote: > I'd like to see leaking fuel, detaching flight control surfaces, and > most importantly the pilot parachuting away! > > Additionally! > > I'd like to be able to participate in massively multiplayer flightgear > games. I'm looking forward to the day when we get ATC controlled flight > and fighters are dispatched to pick up planes straying too much out of > their flight plan. I can just imagine the dc3 being chased down by a > Spitfire or P51. My long term plan at the moment is making a mosquito, > and Wellington. Shortterm plan finish Spitfire.
I've been think about asking for a 'crashed' property so that I could try animating crashes. I don't have a problem with modelling weapons and systems in a sim, or having the possibility of shooting someone down. This is because it's a sim. LeeE > > > > On Sat, 2003-07-05 at 13:02, Arnt Karlsen wrote: > > On Fri, 4 Jul 2003 16:24:50 -0500, > > "Jon Berndt" <[EMAIL PROTECTED]> wrote in message > > <[EMAIL PROTECTED]>: > > > > > > It seems we could invent a competitive flying or even > > > > "dogfighting" game that > > > > didn't involve guns and actually shooting down aircraft. > > > > > > Aerial Paintball. > > > > > > :-) > > > > ..getting hit should _hurt_, change the colors and add a > > ton to the weight? ;-) > -- > Christopher S Horler <[EMAIL PROTECTED]> > > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel