On Saturday 05 July 2003 13:54, Christopher S Horler wrote:
> I'd like to see leaking fuel, detaching flight control surfaces, and
> most importantly the pilot parachuting away!
> 
> Additionally!
> 
> I'd like to be able to participate in massively multiplayer flightgear
> games.  I'm looking forward to the day when we get ATC controlled flight
> and fighters are dispatched to pick up planes straying too much out of
> their flight plan.  I can just imagine the dc3 being chased down by a
> Spitfire or P51.  My long term plan at the moment is making a mosquito,
> and Wellington.  Shortterm plan finish Spitfire.

I've been think about asking for a 'crashed' property so that I could try 
animating crashes.

I don't have a problem with modelling weapons and systems in a sim, or having 
the possibility of shooting someone down.  This is because it's a sim.

LeeE
> 
> 
> 
> On Sat, 2003-07-05 at 13:02, Arnt Karlsen wrote:
> > On Fri, 4 Jul 2003 16:24:50 -0500, 
> > "Jon Berndt" <[EMAIL PROTECTED]> wrote in message 
> > <[EMAIL PROTECTED]>:
> > 
> > > > It seems we could invent a competitive flying or even 
> > > > "dogfighting" game that
> > > > didn't involve guns and actually shooting down aircraft.
> > > 
> > > Aerial Paintball.
> > > 
> > > :-)
> > 
> > ..getting hit should _hurt_, change the colors and add a 
> > ton to the weight?  ;-)
> -- 
> Christopher S Horler <[EMAIL PROTECTED]>
> 
> 
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> 


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