On Sunday 06 July 2003 14:59, David Megginson wrote:
> Lee Elliott writes:
> 
>  > The sad this is that much interesting research and developement has
>  > been done for military systems and you can't really investigate
>  > them outside that sphere.  The good thing about a sim is that you
>  > can.  You can also do lots of other things, like racing,
>  > re-enactment, research etc.
> 
> When we do a better job of modularizing FlightGear, we can put combat
> support into entirely separate modules.  People who object to combat
> simulations will not find anything to dislike in the main FlightGear
> distro, but people who are interested can easily download the WWII or
> Cold War modules (for example).

I think that would be ideal.
> 
> My biggest concern right now is that nearly all of the screenshots on
> the startup splash screens are of U.S. combat aircraft: they don't
> bother me (though I'd prefer to see Mosquitos, Hurricanes, and Spits),
> but they might turn off a lot of users.  Perhaps we could bias them
> more towards civilian aircraft, so that we don't give a misleading
> impression of what FlightGear currently is.

In a contradictory sort of way, military flight simming is less 
serious/realistic than civil flying, so I think this is a good point too.

LeeE
> 
> 
> All the best,
> 
> 
> David
> 
> -- 
> David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
> 
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