Melchior FRANZ <[EMAIL PROTECTED]> said:
> The current chase view respects heading but ignores roll & pitch. > And it follows heading without delay, which makes the viewer behave > quite strange. This change makes the chase view feel more natural. > You aren't fixed behind the plane, but follow all its movements > with a delay. Compare reaction to differential braking or rudder > while taxiing, or banking during flight! The delay is controlled > via property "/sim/view/config/at-model-damping". The attached > preferences patch adds an additional view mode for comparison. > One of the chase views would, of course, have to be removed. > > Drawback: 360 degree rolls are a little more difficult. > > I'm aware that this change may be controversial, and I can live > with a rejection. :-) >
There was some discussion at one point and it was decided that in chase view the camera would stay put as far as roll and pitch were concerned. That actually seems about right to me.
I don't see any reason not to add a 6th view if folks want the camera to roll and pitch.
Also, the damping is a really good idea. Maybe the altitude should be damped as well?
I like the idea of adding a 6th view --- keeping the old chase view (which does not cause "vertigo", which I like) and adding the new.
I'd also like to recommend that the heading angle not be used for the view but instead the "gamma" (flight path angle) with respect to the ground (horizontal). The UIUC airplanes fly w/ this gamma angle. The property is set in the *-set.xml file, which overrides what's in preferences.xml. Flying one of the UIUC airplanes that yaws a lot will expose clearly what the differences are, e.g. try the Sopwith Camel and fly in a side slip. The view looks in the direction of flight and not the direction that the nose is pointing.
Hopefully... the patch does not change the original chase view.
Regards, Michael
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