I wrote:
> I am trying to understand how the heading of static objects
> ( in scenery ) works because I am not getting what I expect. 
> It seems that the number present in the .stg has to be 
> negated to obtain an heading compatible with what is given 
> by the hud.
> 
> Can someone check this ?

Well, looking the result again, it seems that at 0 hdg, positive
x is toward south and increasing hdg turns counter-clockwise
(positive orientation).

Is it normal ? ( it seems unnatural to me and I am scratching
my head every time I want to place a new building )

-Fred



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