This update adds the ability to do multiple texture transforms (Steve B. thinks supporting them at the plib level would be inefficient, which is probably true).
Removed units (e.g. "_m") from texture translation property and variable names since the texture translation values are dimensionless.
Added the ability to specify a scroll factor for stepped texture animation that needs to scroll smoothly when approaching the step interval (e.g. odometer movement).
This patch is applied. Thanks.
Erik
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