This update adds the ability to do multiple texture transforms (Steve B.
thinks supporting them at the plib level would be inefficient, which is
probably true).

Removed units (e.g. "_m") from texture translation property and variable names
since the texture translation values are dimensionless.

Added the ability to specify a scroll factor for stepped texture animation
that needs to scroll smoothly when approaching the step interval (e.g.
odometer movement).

(Updates to the model animation doc are progressing).

The patch is here:
http://www.spiderbark.com/fgfs/modelanimate.diff

Best,

Jim

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