Erik Hofman writes:
I've basically given up making the cloud loader endian aware. The author uses "unsigned char *" to pass different kinds of types into one pass from a file into a data array which makes it extremely difficult to resolve all the endian issues.
Hmm.... does this help ?
Unfortunately not.
I did make me decide to switch from "swap everything before storing it" to "swab everything when needed" and it got me further down the road, but it still isn't solved completely yet.
I do have the feeling we are closer to a final solution.
But in the mean time I will also work on the texture approach. I'm quite far on that already.
Erik
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