For the sound code I implemented two <internal> properties which reflect the time elapsed since starting the sound, and the time elapsed after stopping the sound.
This could be useful for the model animation also.
A countdown timer class with a writable property tree node would be useful and easy to do (e.g. timer.value =- dt).
Yes, bat that would overwhelm the property tree. The <internal> timer properties are on a per event base. So every event should get it's own place in the property tree.
Erik
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