On Sunday 17 August 2003 20:59, Erik Hofman wrote: > Matevz Jekovec wrote: > > > Guys, I played today with my j22.xml model wrapper. Can't we use <equal> > > sentence in situations other than <type>select</type>? I wanted to do > > that wheels don't spin when in the air (or slowly) and normally do when > > on the ground: > > <!-- NOSEGEAR SPIN: --> > > <!-- on the ground --> > > <animation> > > <type>spin</type> > > <object-name>Nosegear</object-name> > > <property>/velocities/uBody-fps</property> > > <factor>-1.5</factor> > > <center> > > <x-m>-5.441</x-m> > > <y-m>0.0</y-m> > > <z-m>-1.648</z-m> > > </center> > > <axis> > > <x>0.0</x> > > <y>1.0</y> > > <z>0.0</z> > > </axis> > > <condition> > > <not> > > <equals> > > <property>/gear/gear/compression-norm</property> > > <value>0.0</value> > > </equals> > > I think you don't need to define equals and value. > BTW. There is a value called wow (weight on wheel) which is probably > better suited for this. > > Erik
That's handy - I'd seen it but wasn't sure what it was and was thinking it might be oblique/side-force related. Could this be used for simulating tyre blow-outs on heavy landings? LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
