On Sunday 17 August 2003 20:59, Erik Hofman wrote:
> Matevz Jekovec wrote:
> 
> > Guys, I played today with my j22.xml model wrapper. Can't we use <equal> 
> > sentence in situations other than <type>select</type>? I wanted to do 
> > that wheels don't spin when in the air (or slowly) and normally do when 
> > on the ground:
> > <!-- NOSEGEAR SPIN: -->
> > <!-- on the ground -->
> > <animation>
> > <type>spin</type>
> > <object-name>Nosegear</object-name>
> > <property>/velocities/uBody-fps</property>
> > <factor>-1.5</factor>
> > <center>
> > <x-m>-5.441</x-m>
> > <y-m>0.0</y-m>
> > <z-m>-1.648</z-m>
> > </center>
> > <axis>
> > <x>0.0</x>
> > <y>1.0</y>
> > <z>0.0</z>
> > </axis>
> > <condition>
> > <not>
> > <equals>
> > <property>/gear/gear/compression-norm</property>
> > <value>0.0</value>
> > </equals>
> 
> I think you don't need to define equals and value.
> BTW. There is a value called wow (weight on wheel) which is probably 
> better suited for this.
> 
> Erik

That's handy - I'd seen it but wasn't sure what it was and was thinking it 
might be oblique/side-force related.  Could this be used for simulating tyre 
blow-outs on heavy landings?

LeeE


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