Frederic Bouvier writes: > > I am playing with SRTM-1 too. I started terrafit with --error=2 and > --maxnodes=2000 ( after the patch to terrafit.py ) and I must say > it is very impressive to see in action. > > But I found glitches that are quite obvious, and that do not appear > in the scenery made by Alex Romosan ( certainly with default options, > before the patch ) : it seems that the buildings are buried in the > terrain, with small pikes.
Was Alex using TerraFit or the older method ? > Very visible in downtown SF, between the buildings : > http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-sf-1arcsec.jpg > but also visible in Oakland. See hangar comment below > In this one, > http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-ksfo-1arcsec.jpg > the maintenance hangar created a hill around it. My guess is that the hill is the hanger itself as interpolated by the radar on the satelite and the LOD process :-) This will be a tough one to deal with. Also note the artifacts introduced by the poor coastline being used > San Bruno mountains are quite impressive though. Indeed :-) Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
