Frederic Bouvier writes:
> 
> I am playing with SRTM-1 too. I started terrafit with --error=2 and 
> --maxnodes=2000 ( after the patch to terrafit.py ) and I must say 
> it is very impressive to see in action.
>
> But I found glitches that are quite obvious, and that do not appear
> in the scenery made by Alex Romosan ( certainly with default options,
> before the patch ) : it seems that the buildings are buried in the
> terrain, with small pikes.

Was Alex using TerraFit or the older method ?

> Very visible in downtown SF, between the buildings :
> http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-sf-1arcsec.jpg
> but also visible in Oakland.

See hangar comment below 

> In this one,
> http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-ksfo-1arcsec.jpg
> the maintenance hangar created a hill around it. 

My guess is that the hill is the hanger itself as interpolated by the radar 
on the satelite and the LOD process :-)

This will be a tough one to deal with.

Also note the artifacts introduced by the poor coastline being used

> San Bruno mountains are quite impressive though.

Indeed :-)

Norman



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