Cause another e.g. if we implement a dynamic campaign (war) some day, we could really make a simulation of a historic battle in 1945, using certain units hiding behind certain buildings standing in that time etc. For modelers I don't think this should pose a large problem as they probably know enough about the building they are modeling and their timestamp. For the terrain, this is a bit more complicated though.
In practice, when you'd run fgfs only, you would be placed in present, but if you run fgfs --date=19990815, you would be placed in August 1999.
Just a brainstorm idea, but what do you think?
- Matevz
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