----- Original Message ----- 
From: "Gerhard Wesp" <[EMAIL PROTECTED]>
To: "FlightGear developers discussions" <[EMAIL PROTECTED]>
Sent: Thursday, November 13, 2003 9:29 AM
Subject: Re: [Flightgear-devel] Multiplayer RFC -- wire protocol
spec --preliminary


> > Unless there are objections, byte order is little endian, and floats are
intel FPU standard (ok -- i'm making it easy on the PCs that will likely be
used to run display clients :)
>
> Is there any specific reason not to use human readable messages (i.e.,
> ASCII)?
>

bandwidth and performance

I could understand human readable for a limited system, but not for a setup
that could potentially be handling 100s of planes, and while for GA sims, it
may not be needed, I have a little more than that in mind :)


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