On Wed, 19 Nov 2003, David Luff wrote: > I assume you're working on UK airfields :-)
How'd you guess... It seems a shame not to be able to taxi up to the RAF c-type hangar I've modelled - past the tower and signals square, after flying over an RAF station full of H blocks :-) Practice with blender really does help you get a LOT faster at this sort of thing. I'll try and get some pics up later. > However, if that's what you want to do (edit and create the raw x-plane > type taxiways) then I'll have a hack at it - I reckon about 4 - 6 weeks to > get something usable by the keen. It should be quite easy to overlay OS > grid lines as well to help you line up. That's really what I'm after - although being able to edit the logical stuff too so that it can be used with the AI code would also be very handy. OS grid lines would really help too. ANYTHING has got to be quicker than editing it all by hand and checking the layout in the cgi script I did some months ago! -- Jon Stockill [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
