* [EMAIL PROTECTED] (Andy Ross) [2003.11.28 12:15]:
> Erik Hofman wrote:
> > I've put the current code, slightly modified on one or two places,
> > into CVS. The next step would be adding support for NASAL scripts to
> > controll the vehicles and after that we need some code the add dynamic
> > objects to scenery locations to make it possible for ferries to cross
> > the channel (or something like that).
> 
> I'd love to play with the AI stuff and see now Nasal fits in.  But
> I've been kinda ignoring it so far. :) Is there a quickie tutorial or
> something (or even a mailing list message that I missed) that you can
> point me to?

Can't wait for you guys to add the AI for a Blue Angels routine.  :-)
-- 
Cameron Moore
-rw-r--r--    1 cameron  users           8 Oct  4 19:41 .signature

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