Norman Vine <[EMAIL PROTECTED]> said: > ie these FGLight variables should be exposed > > // ambient, diffuse and specular component > GLfloat _scene_ambient[4]; > GLfloat _scene_diffuse[4]; > GLfloat _scene_specular[4]; > > // clear sky, fog and cloud color > GLfloat _sky_color[4]; > GLfloat _fog_color[4]; > GLfloat _cloud_color[4]; > > // clear sky and fog color adjusted for sunset effects > GLfloat _adj_fog_color[4]; > GLfloat _adj_sky_color[4]; >
And you know if we had a nice pui interface for adjusting these then folks could find the values that work best for their particular monitor. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
