"Jim Wilson" <[EMAIL PROTECTED]> wrote: > Trust me, I've been all over every line of the viewer code. You aren't really > seeing what you think you are. It just looks that way.
Jim, do you want to tell me I'm blind ? I must admit that I probably never looked at the code but I can assure you that I'm clever enough to determine wether an aircraft rotates around its nose or around some sort of center (whichever you'd like to pick). How can you tell people to take care of the movement of the CG when you ignore _that_ obvious visual 'artefacts'. _Please_ do that experiment I already described _before_ calling me stupid. Another example: How would you explain that the main gear of the PA-28 sinks into the ground when the aircraft rotates on liftoff while the nose stays at the same distance over ground. Do you still want to tell me that this is only a visual illusion !? I've seen _enough_ aircraft rotating on takeoff to know that reality looks _much_ different (I am _not_ talking about marginal movement of the CG), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel