> Josh Babcock
 
> Vivian Meazza wrote:
> 
> >
> >I enter the loop in a shallow dive, 2nd stage boost on, 350 
> kts, pull 
> >baaack the stick and the model rolls violently and does not 
> enter the 
> >loop ... Works fine in other models so it's not the obvious - the 
> >joystick. But I expect I'm doing something wrong.
> >
> >  
> >
> Yup. Specifically, you are doing a snap roll.  If you can 
> keep the the 
> AOA down, the plane won't stall and go into a snap roll.  You 
> could also 
> try adding some flaps, but I'm not sure if that would bleed 
> off too much 
> energy.  Best to just make the loop bigger.  Remember, pull back a 
> little, and the plane goes up.  Pull back a lot, and the 
> plane goes down 
> ...  fast.

Thanks for the advice. It's not easy without Pilot's Notes specifying some
entry conditions. I was guessing 350 kts I was probably pulling back too
hard, difficult to remember. Too slow, and the model falls off the top, of
course. Back to the Hunter - it's much easier - but I designed it that way,
and it flew that way too :-).



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