Erik Hofman writes: > > Norman Vine wrote: > > >>I don't think so. About everybody want the 2D instruments gone ... > > > > There will always be a place for a 2D instrument panels > > For Instructor panels and as the texture for flat 3D panels > > No need the 2D panel code for both of them. I'm not sure why you would > advise on using 2d panels when the 3d panels is tightly integrated with > plib and the 2d panel is not. > > Besides that, there isn't much of a difference between the two.
except a bit of 'time' i.e. the 2D Panel is likely to be a bit faster due to simpler geometry, esp if your 3D instruments have things like bezels etc.. Note I am a *big* advocate of having 3D panels but ... this does not preclude the usefulness or the desireability of a 2D panel I realize that most on this list are after a 'first person' experience but this is by no means the only use of a simulator :-) Cheers Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
