> > Currently I think we're interested in making the viewer and FDM totally
> > independent of each other, so something else that manipulates the property
> > tree values would be the best way to go.
> 
> Extreme G's, obviously, should slam the head around a bit.

Maybe the nasal script could do this:

  if G's > 3 or 4
   then peripheral vision disappears, and you start to get
        tunnel vision
  if G's < -1 or -2 for a second or two
   then entire screen has a reddish tint to it

(Decathalons sure can be fun!)

Wendell


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