Hi,

I've couldn't answer more quickly because I couldn't
read the mail in the past two days. However, now I find
that I've not placed correctly the objects in (0,0,0) but
I leave them in the place that they will have to go (now I
understand because the one's in the elicopter are in
(0,0,0) and then moved in the right place). Now
I'll make some attempts.

About the ASE format it works fine but that's only a
problem with the rgb textures due to the fact that plib
and 3dsMAX use different coordinates for them but it
could be solved mirroring the textures. My question
about the lights was born because in 3ds I could add
lights that could be exported in the ASE file but that
aren't supported by FlightGear or PLIB.


Hi,

Luca


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