Hi, I've couldn't answer more quickly because I couldn't read the mail in the past two days. However, now I find that I've not placed correctly the objects in (0,0,0) but I leave them in the place that they will have to go (now I understand because the one's in the elicopter are in (0,0,0) and then moved in the right place). Now I'll make some attempts.
About the ASE format it works fine but that's only a problem with the rgb textures due to the fact that plib and 3dsMAX use different coordinates for them but it could be solved mirroring the textures. My question about the lights was born because in 3ds I could add lights that could be exported in the ASE file but that aren't supported by FlightGear or PLIB. Hi, Luca _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
