On Montag, 5. April 2004 16:47, Jim Wilson wrote: > My question and I think Mathias' question is do we need this test in > JSBsim.cxx? > > if ( fgGetBool("/sim/presets/onground") ) > { > fgic->SetVcalibratedKtsIC(0.0); > fgtrim = new FGTrim(fdmex,tGround); > } else { > fgtrim = new FGTrim(fdmex,tLongitudinal); > } Yes, this is my question. I also think that this /sim/presets directory should be either built up to the idea someone noted in this thread before or should be removed. That way noone can rely on stuff not really maintained ...
> What JSBSim does that YASim does not is if the aircraft is a little too > close to the ground at initialization JSBSim hurls the thing up in the air. Yep, looks really crazy. You can watch this during replay. But get your popcorn first :) > Why is it that only JSBSim reacts by flipping over the Cessna? Not shure, I could imagine that this is caused by the way the gear springs are configured. If the nose gear spring is very stiff, it just pushes the nose much heavier into the sky than the tail. So it ends upside down ... Greetings Mathias -- Mathias FrÃhlich, email: [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel