Andy Ross writes: > > Curtis L. Olson wrote: > > I understand that there are (or at least were) issues between SDL > > and cygwin, but perhaps it would be more productive to address that > > problem directly ... > > Ah. I honestly didn't know this.
short memory :-) http://baron.flightgear.org/pipermail/flightgear-devel/2003-April/017006.html > But remember: I think a native Win32 implementation would be pretty > cool, too. :) If we only use pure OpenGL calls outside of the fg_os functions liike I suggest this would still be possible Cheers Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
