It occurred to me (during communications with Mathias) this morning that one
downside with the VRP is the seeming rotation about the nose of the aircraft
in the view. If either:

1) The offset from CG to VRP, or
2) The CG position itself (being effectively the actual physical rotational

is supplied, then perhaps a "LOOK_AT" parameter for the camera view
(external) can be adjusted so that the aircraft appears to pivot naturally.

Is this already being done? If not, would this suggestion be implementable
and helpful?  Am I off-base?


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