Hi,
Sorry to have got things messed up.
Attached is the patched file against the latest CVS version.
Below is a diff -c patch.
I've attached the file as well in case line wrap screws things up too.
It's great to be able to make a contribution even if
it's only a small patch.
I also working on a joystick setup file for a Saitek P880
(2 pair analogue axes, 1 pair digital hat, 11 buttons).
Could you put me in touch with the DC3 'team/guru'?
*** navlist.cvs 2004-07-18 20:27:48.000000000 +0100
--- navlist.cxx 2004-07-18 20:27:53.000000000 +0100
***************
*** 182,189 ****
{
FGNavRecord *nav = NULL;
Point3D station;
! double dist;
! double min_dist = FG_NAV_MAX_RANGE * SG_NM_TO_METER;
// find the closest station within a sensible range
(FG_NAV_MAX_RANGE)
for ( unsigned int i = 0; i < stations.size(); ++i ) {
--- 182,190 ----
{
FGNavRecord *nav = NULL;
Point3D station;
! double d2;
! double min_dist = FG_NAV_MAX_RANGE*SG_NM_TO_METER *
FG_NAV_MAX_RANGE*SG_NM_TO_METER ;
!
// find the closest station within a sensible range
(FG_NAV_MAX_RANGE)
for ( unsigned int i = 0; i < stations.size(); ++i ) {
***************
*** 192,205 ****
stations[i]->get_y(),
stations[i]->get_z() );
! dist = aircraft.distance3D( station );
// cout << " dist = " << sqrt(d)
// << " range = " << current->get_range() * SG_NM_TO_METER
// << endl;
! if ( dist < min_dist ) {
! min_dist = dist;
nav = stations[i];
}
}
--- 193,224 ----
stations[i]->get_y(),config
config stations[i]->get_z() );
! d2 = aircraft.distance3Dsquared( station );
// cout << " dist = " << sqrt(d)
// << " range = " << current->get_range() * SG_NM_TO_METER
// << endl;
! // LOC or ILS must point substantially toward the aircraft
! // This is to stop finding the nearer LOC/ILS transmitter which is
facing away from the a/c
! // make this expensive check only when needed
! if ( d2 < min_dist && (stations[i]->get_type() == 4 ||
stations[i]->get_type() == 5)) {
! double az1=0.0, az2=0.0, s=0.0;
! double elev=0.0, lati=0.0, longi=0.0;
! double xyz[3] = {aircraft.x(), aircraft.y(), aircraft.z()};
! sgCartToGeod(xyz, &lati, &longi, &elev);
! geo_inverse_wgs_84(elev, lati * SG_RADIANS_TO_DEGREES, longi *
SG_RADIANS_TO_DEGREES,
! stations[i]->get_lat() , stations[i]->get_lon() ,
! &az1, &az2, &s);
! az1 = az1-stations[i]->get_multiuse();
! while (az1> 180.0) az1 -= 360.0;
! while (az1< -180.0) az1 += 360.0;
! // make d2 fail test if not pointing the right way.
! if (fabs(az1) > 30.0 ) d2 = min_dist+1.0;
! }
!
! if ( d2 < min_dist ) {
! min_dist = d2;
nav = stations[i];
}
}
--
Ed Sirett <[EMAIL PROTECTED]>
// navlist.cxx -- navaids management class
//
// Written by Curtis Olson, started April 2000.
//
// Copyright (C) 2000 Curtis L. Olson - [EMAIL PROTECTED]
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id: navlist.cxx,v 1.6 2004/06/20 18:58:45 curt Exp $
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sgstream.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include "navlist.hxx"
// Constructor
FGNavList::FGNavList( void ) {
}
// Destructor
FGNavList::~FGNavList( void ) {
}
// load the navaids and build the map
bool FGNavList::init() {
// FIXME: leaves all the individual navaid entries leaked
navaids.erase( navaids.begin(), navaids.end() );
navaids_by_tile.erase( navaids_by_tile.begin(), navaids_by_tile.end() );
ident_navaids.erase( ident_navaids.begin(), ident_navaids.end() );
return true;
}
// real add a marker beacon
static void real_add( nav_map_type &navmap, const int master_index,
FGNavRecord *n )
{
navmap[master_index].push_back( n );
}
// front end for add a marker beacon
static void tile_add( nav_map_type &navmap, FGNavRecord *n ) {
double diff;
double lon = n->get_lon();
double lat = n->get_lat();
int lonidx = (int)lon;
diff = lon - (double)lonidx;
if ( (lon < 0.0) && (fabs(diff) > SG_EPSILON) ) {
lonidx -= 1;
}
double lonfrac = lon - (double)lonidx;
lonidx += 180;
int latidx = (int)lat;
diff = lat - (double)latidx;
if ( (lat < 0.0) && (fabs(diff) > SG_EPSILON) ) {
latidx -= 1;
}
double latfrac = lat - (double)latidx;
latidx += 90;
int master_index = lonidx * 1000 + latidx;
// cout << "lonidx = " << lonidx << " latidx = " << latidx << " ";
// cout << "Master index = " << master_index << endl;
// add to the actual bucket
real_add( navmap, master_index, n );
// if we are close to the edge, add to adjacent buckets so we only
// have to search one bucket at run time
// there are 8 cases since there are 8 adjacent tiles
if ( lonfrac < 0.2 ) {
real_add( navmap, master_index - 1000, n );
if ( latfrac < 0.2 ) {
real_add( navmap, master_index - 1000 - 1, n );
} else if ( latfrac > 0.8 ) {
real_add( navmap, master_index - 1000 + 1, n );
}
} else if ( lonfrac > 0.8 ) {
real_add( navmap, master_index + 1000, n );
if ( latfrac < 0.2 ) {
real_add( navmap, master_index + 1000 - 1, n );
} else if ( latfrac > 0.8 ) {
real_add( navmap, master_index + 1000 + 1, n );
}
} else if ( latfrac < 0.2 ) {
real_add( navmap, master_index - 1, n );
} else if ( latfrac > 0.8 ) {
real_add( navmap, master_index + 1, n );
}
}
// add an entry to the lists
bool FGNavList::add( FGNavRecord *n ) {
navaids[n->get_freq()].push_back(n);
ident_navaids[n->get_ident()].push_back(n);
tile_add( navaids_by_tile, n );
return true;
}
// Query the database for the specified frequency. It is assumed that
// there will be multiple stations with matching frequencies so a
// position must be specified. Lon and lat are in degrees, elev is in
// meters.
FGNavRecord *FGNavList::findByFreq( double freq, double lon, double lat, double elev )
{
nav_list_type stations = navaids[(int)(freq*100.0 + 0.5)];
Point3D aircraft = sgGeodToCart( Point3D(lon, lat, elev) );
return findNavFromList( aircraft, stations );
}
FGNavRecord *FGNavList::findByIdent( const char* ident,
const double lon, const double lat )
{
nav_list_type stations = ident_navaids[ident];
Point3D aircraft = sgGeodToCart( Point3D(lon, lat, 0.0) );
return findNavFromList( aircraft, stations );
}
// Given an Ident and optional freqency, return the first matching
// station.
FGNavRecord *FGNavList::findByIdentAndFreq( const char* ident, const double freq )
{
nav_list_type stations = ident_navaids[ident];
if ( freq > 0.0 ) {
// sometimes there can be duplicated idents. If a freq is
// specified, use it to refine the search.
int f = (int)(freq*100.0 + 0.5);
for ( unsigned int i = 0; i < stations.size(); ++i ) {
if ( f == stations[i]->get_freq() ) {
return stations[i];
}
}
} else {
return stations[0];
}
return NULL;
}
// Given a point and a list of stations, return the closest one to the
// specified point.
FGNavRecord *FGNavList::findNavFromList( const Point3D &aircraft,
const nav_list_type &stations )
{
FGNavRecord *nav = NULL;
Point3D station;
double d2;
double min_dist = FG_NAV_MAX_RANGE*SG_NM_TO_METER *
FG_NAV_MAX_RANGE*SG_NM_TO_METER ;
// find the closest station within a sensible range (FG_NAV_MAX_RANGE)
for ( unsigned int i = 0; i < stations.size(); ++i ) {
// cout << "testing " << current->get_ident() << endl;
station = Point3D( stations[i]->get_x(),
stations[i]->get_y(),
stations[i]->get_z() );
d2 = aircraft.distance3Dsquared( station );
// cout << " dist = " << sqrt(d)
// << " range = " << current->get_range() * SG_NM_TO_METER
// << endl;
// LOC or ILS must point substantially toward the aircraft
// This is to stop finding the nearer LOC/ILS transmitter which is facing away
from the a/c
// make this expensive check only when needed
if ( d2 < min_dist && (stations[i]->get_type() == 4 || stations[i]->get_type()
== 5)) {
double az1=0.0, az2=0.0, s=0.0;
double elev=0.0, lati=0.0, longi=0.0;
double xyz[3] = {aircraft.x(), aircraft.y(), aircraft.z()};
sgCartToGeod(xyz, &lati, &longi, &elev);
geo_inverse_wgs_84(elev, lati * SG_RADIANS_TO_DEGREES, longi *
SG_RADIANS_TO_DEGREES,
stations[i]->get_lat() , stations[i]->get_lon() ,
&az1, &az2, &s);
az1 = az1-stations[i]->get_multiuse();
while (az1> 180.0) az1 -= 360.0;
while (az1< -180.0) az1 += 360.0;
// make d2 fail test if not pointing the right way.
if (fabs(az1) > 30.0 ) d2 = min_dist+1.0;
}
if ( d2 < min_dist ) {
min_dist = d2;
nav = stations[i];
}
}
return nav;
}
// returns the closest entry to the give lon/lat/elev
FGNavRecord *FGNavList::findClosest( double lon_rad, double lat_rad,
double elev_m )
{
FGNavRecord *result = NULL;
double diff;
double lon_deg = lon_rad * SG_RADIANS_TO_DEGREES;
double lat_deg = lat_rad * SG_RADIANS_TO_DEGREES;
int lonidx = (int)lon_deg;
diff = lon_deg - (double)lonidx;
if ( (lon_deg < 0.0) && (fabs(diff) > SG_EPSILON) ) {
lonidx -= 1;
}
lonidx += 180;
int latidx = (int)lat_deg;
diff = lat_deg - (double)latidx;
if ( (lat_deg < 0.0) && (fabs(diff) > SG_EPSILON) ) {
latidx -= 1;
}
latidx += 90;
int master_index = lonidx * 1000 + latidx;
nav_list_type navs = navaids_by_tile[ master_index ];
// cout << "Master index = " << master_index << endl;
// cout << "beacon search length = " << beacons.size() << endl;
nav_list_iterator current = navs.begin();
nav_list_iterator last = navs.end();
Point3D aircraft = sgGeodToCart( Point3D(lon_rad,
lat_rad,
elev_m) );
double min_dist = 999999999.0;
for ( ; current != last ; ++current ) {
// cout << " testing " << (*current)->get_ident() << endl;
Point3D station = Point3D( (*current)->get_x(),
(*current)->get_y(),
(*current)->get_z() );
// cout << " aircraft = " << aircraft << " station = " << station
// << endl;
double d = aircraft.distance3Dsquared( station ); // meters^2
// cout << " distance = " << d << " ("
// << FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER
// * FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER
// << ")" << endl;
// cout << " range = " << sqrt(d) << endl;
if ( d < min_dist ) {
min_dist = d;
result = (*current);
}
}
// cout << "lon = " << lon << " lat = " << lat
// << " closest beacon = " << sqrt( min_dist ) << endl;
return result;
}
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