Boris Koenig wrote:
> Frederic Bouvier wrote:
>
> >>! if (!cur_fdm_state->get_inited() or
> >
> > fgGetBool("sim/sceneryloaded")) {
> >
> > ^^
> > Are we silently migrating the code to Pascal ?
> > This doesn't compile with MSVC.
>
> lol, GREAT :-)
>
> don't know about MSVC++, but how about ios646.h ?
and why not
#define BEGIN {
#define END }
?
More seriously, does it brings us something we are missing
with || or && ?
-Fred
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