Boris Koenig wrote:

> Frederic Bouvier wrote:
> 
> >>!         if (!cur_fdm_state->get_inited() or
> > 
> > fgGetBool("sim/sceneryloaded")) {
> > 
> >                                              ^^
> > Are we silently migrating the code to Pascal ?
> > This doesn't compile with MSVC.
> 
> lol, GREAT :-)
> 
> don't know about MSVC++, but how about ios646.h ?

and why not 
#define BEGIN {
#define END }

?

More seriously, does it brings us something we are missing
with || or && ?

-Fred



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