Alex Romosan wrote:

Paul Surgeon <[EMAIL PROTECTED]> writes:



On Friday, 15 October 2004 22:04, Horst J. Wobig wrote:


If somebody wants to try it on his box: just fetch lesson 45 from
http://nehe.gamedev.net. On windows this should compile without
problems, on linux you need sdl.


It segfaults in glGenBuffersARB () on my system.
Mandrake 9.1, Ti 4200, nVidia 6111



works fine on a radeon mobility 9000 m9 with the open source drivers (this is a thinkpad t40).



Thanks. Have you tried with "#define NO_VBOS"? What is the difference
in framerate?

Horst


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