Alex Romosan wrote:
Paul Surgeon <[EMAIL PROTECTED]> writes:
On Friday, 15 October 2004 22:04, Horst J. Wobig wrote:
If somebody wants to try it on his box: just fetch lesson 45 from
http://nehe.gamedev.net. On windows this should compile without
problems, on linux you need sdl.
It segfaults in glGenBuffersARB () on my system.
Mandrake 9.1, Ti 4200, nVidia 6111
works fine on a radeon mobility 9000 m9 with the open source drivers
(this is a thinkpad t40).
Thanks. Have you tried with "#define NO_VBOS"? What is the difference
in framerate?
Horst
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