> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:flightgear-devel-
> [EMAIL PROTECTED] On Behalf Of Mathias Fr�hlich
> Sent: 22 October 2004 06:37
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] status of aircraft carrier
> 
> On Donnerstag 21 Oktober 2004 09:11, Vivian Meazza wrote:
> > Yesterday I put together some code which outputs the Lat/Lon/Alt of the
> > hook tip when extended. Norman Vine kindly pointed me at the SG
> conversion
> > function, so I now have output in X,Y,Z. I'm using great chunks of
> submodel
> > code, much of which is redundant in this context, so I need to tighten
> this
> > up. However, I've added the function to the Seafire as a demonstrator.
> >
> > I still have to adjust the hook tip for compression when it's in contact
> > with the ground. I'll have a first cut of all this code ready after the
> > weekend, I hope.
> You, do YASim for the hunter?

Yes

> For the *first* *proof* *of* *concept*, you can also let the hook hang
> below
> ground.
> That is what I actually try to do at the moment with JSBSim.
> I want to have something where I can test if I can see the wires I have
> now
> injected in my scene.
> The Aircraft I use for that is a private one with a 4-th gear at its tail.
> This 4th gear has a tiny spring constant and a well defined name. A gear
> named 'HOOK' interacts with a line called 'Wire'.
> This is the preliminary test to find all that stuff ;)

That's what is done for the hook-equipped aircraft (Hunter/Seahawk) already
in the inventory
 
> I hope to send you a version of that stuff today evening ...
> 

I'll probably finish later today - I broke the code last night, and I can't
explain either what went wrong, or how I fixed it ... The main issue now is
a small explanatory text.

Regards,

Vivian 



_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Reply via email to