On Friday, 29 October 2004 20:02, Norman Vine wrote:
> Paul Surgeon writes:
> > I can't find any documentation on the general logic/process that
> > GenAirports uses to generate an airport. The readme's only explain how to
> > use the apps.
>
> See comments in
> TerraGear /  src / Airports / GenAirports / build.cxx

Thanks, that helps a bit.

Am I correct in thinking that TerraGear/FlightGear stores the scenery in wgs84 
lat/long format?
From looking at the code it seems that TerraGear does not store the scenery in 
the OpenGL cartesian format.

To what sort of precision/accuracy do the "geo" routines work to?
15 decimal places like the data type "double"?

Paul

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