I always do the model first and scale the entire thing at the end. I can keep the gross error to the minimium this way.
Ampere On October 30, 2004 08:02 am, David Megginson wrote: > My approach is fairly similar, except that I often use paper instead. > At first, I wanted to try tracing, but it never works out well -- > instead, I print the three-view (blown up a bit if necessary) then > take a known measurement, like the wingspan, and figure out how many > millimeters on the 3-view represent one meter in real life. �After > that, I usually start with wireframe squares and actually set the > coordinates based on measurements from the 3-view. �It goes > surprisingly fast (I start with a cross section of the fuselage, and > then extrude it as necessary). _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
