I always do the model first and scale the entire thing at the end.  I can keep 
the gross error to the minimium this way.


On October 30, 2004 08:02 am, David Megginson wrote:
> My approach is fairly similar, except that I often use paper instead.
> At first, I wanted to try tracing, but it never works out well --
> instead, I print the three-view (blown up a bit if necessary) then
> take a known measurement, like the wingspan, and figure out how many
> millimeters on the 3-view represent one meter in real life.  After
> that, I usually start with wireframe squares and actually set the
> coordinates based on measurements from the 3-view.  It goes
> surprisingly fast (I start with a cross section of the fuselage, and
> then extrude it as necessary).

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