On Monday 08 November 2004 16:31, Arthur Wiebe wrote: > I will. (Not that I've been trying that hard lately) > > The biggest problem is getting plib to compile and install. But then > again my problem was with simgear. I have some new ideas now and will > try them out. If ever I break through the ice you'll hear from me. :-)
What problems were you having with compiling plib/Simgear? I have compiled flightgear on G4 Powerbook (10.3) and don't remember having any real problems with plib. The biggest problem that I remember was changing path's to GL since Apple has the OpenGL framework. There is probably some autotools wizardry that would solve this (or some other means, symlinks), but I was just tinkering while I was on a trip. I'll try to find some time to clean it up and post a how-to on the wiki. I assume fltk+fgrun will compile for OSX and want to get that going before I make an image to download. I also have completed a Suse 9.1 RPM and will upload that to a site later this week when I'm done testing it. I'm getting no less than 70 fps and most often >120 fps going through and around SF on a GeForce FX5900 running Suse 9.1 with the dlist and plib patches :> Thanks! Still haven't had a chance to try X.org CVS for my 9200 first edition; and yes, Martin, it's flightgear that is using 450+MB of the 512MB of memory causing the paging out to disk and can be isolated to the dlist call. Simon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d