> Why your own FDM? Don't get me wrong - I think there are a lot of > reasons why someone would want to write their own FDM. One reason is > because it's fun (OK, I'm wierd :-) But, if your being driven to > write your own because one of the others is lacking something or there > is some other cause, I'd be interested to hear it, for the purpose of > possibly making improvements.
Well, I guess it's just that I'm weird just as well. :-) Another reason is that, of course, ours is commercial and we *need* complete control over SW development and documentation. I made the experience that the actual development of the FDM *itself* takes up just a minor part of my time, the major parts is consumed by tedious jobs like interfacing with the rest of our systems, with external systems like FlightGear, trying to figure out stupid API documentation of major OS vendors etc... Whereas the actual core of the FDM, the computation of the three force and moment coefficients, is just a couple of lines each. Note BTW that much of my stuff (which is not directly flight simulation related) goes into my cpp-lib project. This may well be of interest for FG as well. Cheers -Gerhard -- Gerhard Wesp o o Tel.: +41 (0) 43 5347636 Bachtobelstrasse 56 | http://www.cosy.sbg.ac.at/~gwesp/ CH-8045 Zuerich \_/ See homepage for email address! _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d