On Tuesday 21 Dec 2004 20:17, Curtis L. Olson wrote:

> I would think that a super detailed version would be nice, some sort of
> middle range version, and some super tiny version that might be a dot or
> just a couple polygons.  From there you could tune or add if you thought
> you needed to.  At some point it would be nice to support Fade-LOD (I
> think OSG does that) but plib certainly can't.
>
> Regards,
>
> Curt.

If I regard the earlier 702 vertex model as the 'super-high', this one has 
about 300 vertices: http://www.cyfinity.com/fgfs/c172p-static-lod.jpg and is 
viewed from about 100 feet. (Could be used up to 2 miles or so.)

I'll make another that is just four or five polys and no textures and then try 
that one as a scenery placement viewed from >2miles.

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