On Tuesday 21 Dec 2004 20:17, Curtis L. Olson wrote: > I would think that a super detailed version would be nice, some sort of > middle range version, and some super tiny version that might be a dot or > just a couple polygons. From there you could tune or add if you thought > you needed to. At some point it would be nice to support Fade-LOD (I > think OSG does that) but plib certainly can't. > > Regards, > > Curt.
If I regard the earlier 702 vertex model as the 'super-high', this one has about 300 vertices: http://www.cyfinity.com/fgfs/c172p-static-lod.jpg and is viewed from about 100 feet. (Could be used up to 2 miles or so.) I'll make another that is just four or five polys and no textures and then try that one as a scenery placement viewed from >2miles. _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
