Dave Martin wrote:
As the title says; is there any hope for this.

I'm working on some fairly detailed instruments which could work nicely with the light-aircraft in FG but I was wondering if there is any means for a 'nice' switchable illumination of the faces.

Can the emmissive properties of a texture be changed 'on the fly'?

Has anyone got any thoughts on how this can be done as things stand - rather than just setting the textures to default to high emmissive values (which precludes 'dark panel' with an electrical failure.

It is possible to change the transparency on the fly, so I bet it would be possible (after some code changes) to change the emmissive color also.


Erik

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