* Curtis L. Olson -- Tuesday 11 January 2005 16:46:
> the tough part is we have texture submissions as 
> part of model submissions from a large variety of authors and sources so 
> it's hard to keep good format consistency.

Yes, I know. That's why I said: "But paying a little more attention to SGI
images wouldn't hurt." And I hoped that a few 3D modelers are reading the
devel list and will pay attention. I don't expect much, though.



> after a while I forget who on this list is completely insane and who isn't. 
> :-)

I am only partly insane. I'm trying to hide it as good as I can.  ;-)

m.

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