* Curtis L. Olson -- Tuesday 11 January 2005 16:46: > the tough part is we have texture submissions as > part of model submissions from a large variety of authors and sources so > it's hard to keep good format consistency.
Yes, I know. That's why I said: "But paying a little more attention to SGI images wouldn't hurt." And I hoped that a few 3D modelers are reading the devel list and will pay attention. I don't expect much, though. > after a while I forget who on this list is completely insane and who isn't. > :-) I am only partly insane. I'm trying to hide it as good as I can. ;-) m. _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
